When Did 3D Design Start?

3D design, a technology that has revolutionized the way we create and present designs, has been around for decades. It’s been around since the early 1990s when it was first used in the film and video game industry. Since then, 3D design has become an indispensable tool in many different industries such as architecture, engineering, product design, industrial design, automotive design and many more.

The concept of 3D design is simple. It involves creating a three-dimensional object or scene using computer software.

This object or scene can be manipulated in order to create a 3D representation of something that exists in real life or something that is purely imaginary. 3D designs can range from simple objects like furniture and buildings to complex objects like vehicles or characters for video games.

3D design software is typically used to create models of objects or scenes from scratch. It also allows designers to modify existing objects or scenes by changing their shape, size, color and other properties.

The software also allows users to add textures to their models so that they appear more realistic. In addition, 3D designs can be animated so that they appear to move in space and time.

The use of 3D design in architecture has grown exponentially over the past decade. Architects now use 3D designs to quickly create accurate models of their projects before beginning construction work on site. This allows them to test out different ideas without having to waste time and money on physical prototypes.

3D printing technology has also been used for years now to create physical objects from digital models created with 3D design software. This technology has allowed designers and engineers to quickly produce prototypes for testing purposes.


3D Design has come a long way since it was first introduced in the early 1990s. Today it is an essential tool used by architects, engineers, product designers and many other professions who need quick access to accurately rendered models and prototypes of their projects.