How Do You Design 3d People?

Designing 3D people is a complex task, requiring knowledge of 3D modeling, rigging, animation, and lighting. It’s also a creative endeavor that requires an understanding of the principles of design and aesthetics.

Fortunately, with the right resources and software tools, it’s possible to create realistic 3D characters for use in games, films, and other projects. Here are some tips for designing 3D people:


The first step in designing a 3D person is to create the model—the basic shape and structure of the character. This is done using a 3D modeling program such as Maya or Blender.

Modeling involves creating polygons to form the basic shape of the character and then refining it with details like clothing, hair, and accessories. It’s important to keep the model simple—it should be easy to animate and fit into game engines.


Once you have your model ready, you need to “rig” it—attach bones and joint controls so that it can move realistically when animated. This is done using rigging tools such as CAT or Autodesk HumanIK. Rigging requires knowledge of anatomy so that the joints move in a natural way when animated.


Once your model is rigged, you can start animating it—moving it through its range of motions like walking or talking. Animation is done using animation software such as MotionBuilder or Maya Motion Capture. Animators use keyframes to set up movements for each frame of animation.


Finally, you need to light your scene correctly so that your character looks realistic when rendered. Lighting requires knowledge of three-point lighting techniques as well as an understanding of how shadows work in 3D scenes. Good lighting can make all the difference between a believable character and one that looks fake.

Designing 3D people is not an easy task but with the right resources and software tools combined with creative vision it’s possible for anyone to create realistic models for use in various projects.


Designing 3D people requires an understanding of 3D modeling, rigging, animation and lighting principles in order to create believable characters suitable for any project. With enough practice and dedication anyone can master this skill set.